VARUNA
256 BITS STUDIO PRIVATE LIMITED
VARUNA
256 BITS STUDIO PRIVATE LIMITED
VARUNA
256 BITS STUDIO PRIVATE LIMITED
Procedual Generation Using Machine Learing & Deep Learning Game Engine
Technology to work in Artificial Game Engine haptics with Virtual Production and Virtual Reality with live streaming using green room technology and Cloud system. The world of computing is experiencing an incredible change with the introduction of deep learning and AI. Deep learning relies on GPU acceleration, both for training and inference, and NVIDIA delivers it everywhere you need it—to The predictive content generation via machine learning (Predictive-Generative AI), defined as the generation of game and industrial content using machine learning models trained on existing content. As the importance of Predictive-Generative AI of game development, VR, Hardware Systems extra increases, researchers explore new avenues for generating high-quality content with or without human involvement; this paper addresses the relatively new paradigm of using machine learning (in contrast with search-based, solver-based, and constructive methods).
The most often considered functional game content, such as platformer levels, game maps, Animations, interactive fiction stories, and cards in collectible card games, Industrial 5.0, EdTech, Robotics, Drones, Computer Vision Pharma, Medical Training, interactive fiction prediction system, and cards in collectible knowledge, as opposed to cosmetic content, such as sprites and sound effects. In addition to using PCG for autonomous generation, creativity, mixed-initiative design, and compression, Predictive-Generative AI is suited for repair, critique, and content analysis because of its focus on modeling existing content. We discuss various data sources and representations that affect the generated content.
Multiple methods are covered, including neural networks: long short-term memory networks, autoencoders, and deep convolutional networks; models: n-grams and multi-dimensional chains; clustering; and matrix factorization, including learning from small data sets, multilayered learning, style-transfer, parameter tuning as a game mechanic.